A psychological first-person survival horror focused on atmosphere, story and defending yourself with melee and weaponry against several creatures. The story is set in the alternate fan-made universe of Half-Life, Valve Corporation's successful series.
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Early Access-spel

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Vad utvecklarna har att säga:

Varför Early Access?

“I am launching in Early Access because I want to involve the community in the development process and improve the game based on player feedback. This approach allows me to refine gameplay mechanics, fix issues, and expand the content in ways that align with what players want. Early Access also helps me ensure the game reaches a stable and polished state before the full release.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“I plan to keep the game in Early Access until the end of 2025, but this timeline may change depending on development progress and player feedback. My goal is to refine the game, expand its content, and ensure a polished experience before the full release.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“I plan to expand the game over time by adding new story elements, refining existing content, and making various improvements based on player feedback. While I have a vision for what I’d like to add, the final scope will depend on community involvement and development progress.”

Hur är det nuvarande läget i versionen med Early Access?

“The current Early Access version includes core gameplay mechanics, initial story elements, and a stable experience that players can enjoy. Some features and content are still in development, and I plan to refine and expand the game as I receive feedback. For a detailed breakdown of the current features, please refer to the "About This" section.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“I currently have no plans to change the price after Early Access. However, this may be subject to change based on the amount of new content and improvements added during development.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“The community plays a key role in shaping the development of the game. I actively encourage players to share their feedback through [Steam Discussions / Discord / other platforms], and I will be monitoring suggestions, bug reports, and discussions. Based on player input, I plan to refine gameplay mechanics, fix issues, and adjust content to improve the overall experience.”
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Köp Project Three

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HK$ 52.00
HK$ 15.60

Köp Project Three + Third time's the charm (Behind the scenes)

Innehåller 2 artiklar: Innehåller 2 artiklar: Project Three, Project Three - Third time's the charm (Behind the scenes)

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HK$ 65.45
HK$ 37.42

Köp The Only Way Out bundle SAMLING (?)

Innehåller 4 artiklar: Innehåller 4 artiklar: Abyssal Reflections, Absolute-Full-Life, Project Three, Chat is Real

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-60%
HK$ 173.70
HK$ 69.21
 
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Om detta spel

What is Project Three?

Project Three a psychological first-person survival horror made by one person focused on atmosphere, story and defending yourself with melee and weaponry against several creatures. The story is set in the alternate fan-made universe of Half-Life, Valve Corporation's successful series.

The story plays with a different idea taking place after a resonance cascade, an innocent trip to work suddenly turns into a fight against an alien race and the entire US army... but what if the truth is a little different.

Who will refill your magazines? Learn about survival elements.

The game also features survival elements that make the gameplay even more engaging. One of them is the crowbar, which allows you to block enemy attacks—reducing or even completely negating incoming damage.

Another key element is weapon reloading. Unlike traditional games, you don’t simply collect ammunition; you have to manually load rounds into your magazine. Your weapons are powerful, but don’t forget to keep them stocked—running dry at the wrong moment could be fatal.

Several different enemies:

Headcrab

A small, fast, and terrifying parasite. This alien creature leaps at its victims, attempting to latch onto their heads and turn them into mindless zombies. While individually weak, they often attack in groups, making them a real threat in confined spaces.

Zombie

Once a human, now a grotesque husk controlled by a headcrab. These slow but relentless creatures will stop at nothing to tear you apart. Some are more resilient than others, and a well-placed shot is the only way to ensure they stay down for good.

Manhack

A compact, flying blade drone designed for one thing—shredding anything in its path. Fast, agile, and difficult to hit, Manhacks can quickly overwhelm an unprepared target. Keep your crowbar ready, or risk getting sliced to pieces.

Turret

A deadly automated defense system that locks onto movement and fires on sight. These sentry guns are stationary but highly dangerous, capable of cutting down anyone who enters their line of fire.

Tripmine

A lethal explosive trap, usually placed in doorways or narrow corridors. Triggering its laser sensor results in instant death.

Key Elements

🔹 Unforgiving Atmosphere – Experience a world plunged into chaos. Isolation, uncertainty, and the constant threat of death shape every moment of your journey.

🔹 Survival Mechanics – Combat is not just about shooting. Manage your ammunition carefully—you don’t find pre-loaded magazines, so you’ll have to refill them yourself. Every bullet counts.

🔹 Tactical Melee Combat – The crowbar isn’t just a weapon—it’s your lifeline. Use it to block enemy attacks, reducing incoming damage or even deflecting fatal blows.

🔹 Adaptive AI Enemies – Enemies are not just mindless obstacles; they react dynamically to your presence. Whether it’s the relentless pursuit of zombies, the ambush tactics of headcrabs, or the precision of turrets, every encounter is a fight for survival.

🔹 Deadly Environmental Hazards – The world itself is as dangerous as the creatures within it. Tripmines, automated turrets, and other hazards make every step forward a potential deathtrap.

🔹 Immersive Storytelling – Nothing is as it seems. Your reality shifts as you uncover disturbing truths behind the catastrophe. Are you fighting an alien invasion, or is the real enemy something much closer to home?

🔹 High-Risk Combat – Weapons are powerful, but only if used wisely. Careless shooting will leave you defenseless, forcing you to scavenge, plan, and make every shot matter.

Upplysning om AI-genererat innehåll

Utvecklarna beskriver hur deras spel använder AI-genererat innehåll så här:

Used for dialogues and H.E.V voice

Beskrivning av vuxet innehåll

Utvecklarna beskriver innehållet så här:

Melee combat or the use of weapons

Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10
    • Processor: Intel Core i5 processor
    • Minne: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 1060
    • DirectX: Version 10
    • Lagring: 2 GB ledigt utrymme
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 11
    • Processor: Intel Core i7 processor
    • Minne: 16 GB RAM
    • Grafik: NVIDIA GeForce RTX 3060
    • DirectX: Version 11
    • Lagring: 2 GB ledigt utrymme

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