Manipulate the limbs of a fragile automaton to shape an immense dynamic noise score.
玩法展示 | Brood Ma : Dadda - Teaser 1
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开发者的话:

为何要采用抢先体验这种模式?

“Dadda is a continuously evolving real-time audio-visual experience, and I believe that Early Access will allow me to engage with an active community of gamers, performers and electronic music fans. Their feedback and collaboration will be instrumental in shaping the final experience, ensuring that it resonates with audiences on multiple levels. This process of refinement will help me fine-tune both the visual and sonic elements of the game, aligning them with the traditions of experimental noise music and avant-garde art.”

这款游戏的抢先体验状态大约持续多久?

“I anticipate that Dadda will be in Early Access for a period of 6 to 12 months. This timeline may be adjusted based on the feedback and creative direction taken during the development process.”

计划中的完整版本和抢先体验版本到底有多少不同?

“The full version of Dadda is being planned with exciting enhancements in mind. Additional sonic contraptions, visual elements, and potential compatibility with more advanced sound systems like 5.1 or 7.1 surround sound are some of the aspects that I am working to integrate. I'm also focusing on enhancing performance customization, visual fidelity, and exploring opportunities for potential collaborations with other artists and players.

As Dadda continues its journey through Early Access, I aim to refine and expand these elements. Whilst I can't make specific promises about future events or definite additions, my goal is to create a seamless and unique player experience that expands my wider body of work. Your feedback and participation in Early Access will be invaluable in helping me achieve this vision.”

抢先体验版本的现状如何?

“The current version of Dadda offers a substantial audio-visual experience, including the skinless stop-motion armature, the six limbs manipulating various sonic objects, and basic spatialized audio with stereo. The real-time performance feature is fully operational, allowing for playtimes ranging from 5 to 35 minutes. It's a functional and engaging version but will benefit from the enhancements planned for the full release.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“Yes, the Early Access version will be offered at a reduced price to encourage participation and feedback.
The full version will have an increased price, reflecting the added content, enhancements, and overall richer experience.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“The community’s engagement is vital to Dadda’s development. I plan to host forums, workshops, and live sessions where users can share their insights, experiences, and suggestions. I'll also be making regular updates via my X, Instagram and Facebook accounts. Collaborative experimentation will be encouraged, and I'm excited to see how players will connect with the work, contribute creatively, and add depth to this artistic endeavour. Their feedback will be integral in shaping Dadda's future and helping it resonate as a cultural artifact.”
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关于此游戏

Originally a real-time audio-visual experience designed for live performance, Dadda has now been adapted for into an avant-garde desktop PC experience, crafted within the UE5 engine. This unique adaptation captures the essence of the live show, offering a disruptive take on technology, experimental noise music, and anxious expression—remapped for you to perform yourself on your own PC.

  • Live Performance Adaptation: Experience the powerful and chaotic spectacle of Dadda, originally designed for live performance, now reimagined as an interactive desktop game.

  • Dark Humor & Symbolism: Explore Dadda's metallic anatomy and personal signifiers, symbols of fragility, resilience, and collective anxieties.

  • Interactive Gameplay: Engage with Dadda's sonic contraptions, from squeaking toys to spinning spirals, creating unpredictable sonic outcomes more in tune with experimental noise music.

  • Advanced Audio Capabilities: Experience fully spatialized audio with standard stereo, and the potential for 5.1 or 7.1 surround.

  • Variable Play-Time: Perform, sequence and replay Dadda differently each time, with play-time ranging from 5-35 minutes.

This desktop game adaptation of Dadda re-captures the energy of the original live performance as a single player narrative experience.

James B Stringer is an artist, producer and developer. He co-founded the Quantum Natives label and collective and has released music on Tri-Angle, Hemlock and Mantile under his Brood Ma alias. He was Creative Director and co-founder of digital studio Werkflow and has created videogame powered visuals and artworks for artists such as Actress, Rachel Maclean, Sidsel Meineche Hansen, Kuedo, Libby Heaney and many more.

系统需求

    最低配置:
    • 操作系统: Windows 11
    • 处理器: Ryzen 7 / Intel i7
    • 内存: 16 GB RAM
    • 显卡: NVIDIA GTX 780 3GB
    • DirectX 版本: 10
    • 存储空间: 需要 3 GB 可用空间
    推荐配置:
    • 操作系统: Windows 11
    • 处理器: Ryzen 9 / Intel i9
    • 内存: 32 GB RAM
    • 显卡: NVIDIA RTX 3080
    • DirectX 版本: 11
    • 存储空间: 需要 3 GB 可用空间

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