CountDown is a casual, semi-idle, 2D tower-defense. Waves of enemies are advancing, it's your job to bolster your city, or rather, ammunition, and wipe them out. Will you rise to the challenge, or let your city crumble?
发行日期:
2027 年
开发者:
发行商:
玩法展示 | Demo Gameplay
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开发者的话:

为何要采用抢先体验这种模式?

“I want to start getting feedback from players on how to improve the product while I'm still developing the experience so that I can tailor it to be as enjoyable as possible.”

这款游戏的抢先体验状态大约持续多久?

“Approximately 1 year. I want to add additional roguelike elements for replayability, as well as a wider variety of enemies/bosses. I feel at least this much is necessary to cross this project off as a complete experience”

计划中的完整版本和抢先体验版本到底有多少不同?

“I plan to continually work on gameplay enhancements and introduce new elements to the game, aiming to keep each run feeling fresh and unique for the player. Future plans include additional systems that will provide players with more diverse strategies for tackling each type of enemy. Additionally, I plan to explore the possibility of alternate game modes.”

抢先体验版本的现状如何?

“The current build will provide players with a semi-idle, casual, linear tower-defense experience. The gameplay will be fast and punchy with a comical twist, featuring a variety of enemies, NPCs, and unique hand-crafted art assets. Alongside the gameplay, multiple unique achievements will keep the player coming back for more.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The price will undoubtedly change upon completion of all mentioned features slated for development throughout early access. The additional time and effort that will go into the expansion of the product will be reflected in the full-release price. However, any expected price changes will be communicated well in advance through different social media platforms such as our Steam community, and Discord.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Community reviews, comments, and recommendations are all personally read by the developer. I want to make this the most enjoyable experience possible. So though I have a variety of pre-determined development objectives, it's very likely that more will be added based on received feedback. I want the development of this game to be an active conversation between myself and the players.”
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计划发行日期: 2027 年

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关于此游戏



Prepare for a thrilling subterranean adventure in CountDown, a casual pixel-art rogue-like that puts you in control of an omnipotent GLOVE GOD! Set in a charming underground village, devoid of light, you are the last bastion between your townsfolk and the encroaching hoards of mutated fauna. As night falls, your duty is to defend your people, by any means necessary. Will you rely on your "trained" soldiers, or will you unleash your god-like strength to turn the buildings, objects, and even citizens into projectiles to hurl at the oncoming threats?

Delve further into the depths of this chasm to gather resources from the flora which can further fortify your defenses. You'll encounter five unique enemy types in the demo, culminating in an epic boss battle! So don't wait, immerse yourself in the brief yet exhilarating experience of CountDown now!



For any issues or further inquiries about the game, please check out the community discord! There's also information posted here frequently about upcoming updates, as well as sneak peaks at future additions.

系统需求

    最低配置:
    • 操作系统: Windows 10
    • 处理器: Core i5 or equal
    • 内存: 1 GB RAM
    • 显卡: GTX 650 or equal
    • 存储空间: 需要 150 MB 可用空间
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