BANSHEE: Demon Girl 是一款以单人模式进行的第三人称魂系潜行动作游戏。16世纪欧洲的第一位日本女忍者:一段令人难以置信的复仇故事。用武士刀战斗,像忍者一样行动,像艺妓一样诱惑,并使用吸血鬼的能力,从错误中学习。
发行日期:
2025 年 9 月
开发者:
发行商:
先行预告 | BANSHEE: Demon Girl - World Premiere Announcement First Look Trailer - Tokyo Game Show 2024
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注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“With early access we want to offer the “FIRST LOOK” into our BANSHEE project vision. We are experienced game developers known for games such as Sniper Ghost Warrior 3, Sniper Ghost Contracts, The Medium, Outriders, The Witcher 3: Wild Hunt, Cyberpunk 2077. We're “shonen manga” and “From Software” games fans. We started “BANSHEE: Demon Girl” pre-production in early 2024 as a “passion project” (we funded it with our time!). This happened after we released in Early Access on Steam “BEAST: False Prophet”. With BEAST we waited for almost 5 years with the world premiere announcement and we did not have enough time between the announcement and the release date to conduct the appropriate feedback rounds. This influenced the reception of the game. That's why this time we want to do it the other way around. BANSHEE will be presented from the very beginning of the game's development. We want to engage players who love souls-likes, souls-borne and all “From Software” games to co-create the game with us. We want to fulfill not only our hidden for a long time creative vision, but also the expectations of today’s players. We know how important the players' influence on the final shape of the game can be because we are players ourselves. BANSHEE will be a great game to develop and balance with community feedback.”

这款游戏的抢先体验状态大约持续多久?

“We are a small but experienced team that aims to create games that evoke difficult emotions and we enjoy dark aesthetics. Production of an ambitious, high-quality, original and modern game is complex and takes a lot of time and this is what this game is like. BANSHEE will definitely be in early access for more than a year. We want to make sure that we have taken into account your feedback and refined the game in every detail. Any earlier deadline would not give us a chance to take into account what you say and deliver the appropriate quality.”

计划中的完整版本和抢先体验版本到底有多少不同?

“We want the game to be two or three times bigger than what we will present in Early Access. We want to refine the game in the smallest detail, polish it and eliminate potential bugs. Replayability and gameplay balance are extremely important to us. The game should be satisfying and punishing at the same time. In this difficulty there should be a method to learn the game. It should be “die at the boss - master the fight" or “here’s a sword, show me what you got” gameplay. You fight, you die, you learn and develop your character, you fight again, and finally you win and get your reward - satisfaction needs to be guaranteed! It should involve exploration, intense combat encounters, and stealth & seduction mechanics as players progress through the story narration. We will definitely present new regions and missions. We will increase the number and type of enemies, add more boss fights, increase the amount of consumables, items, weapons and equipment. We will add new active and passive abilities of Banshee as a human and a demon at the same time. All this to provide hours of full of excitement and madness gameplay for players.”

抢先体验版本的现状如何?

“The game is currently in early access pre-production. We have a playable prototype that we are still working on and everything in it is subject to change.

The game features a female protagonist in a geisha disguise that we called Banshee. She uses a katana with skill and has a limited arsenal of ninja tools. The protagonist is a Japanese demon, similar to European vampires. During the fight, she changes into a demon girl, grows fangs, horns, and claws. She has vampire abilities such as bite, claws, acceleration and intimidation. She uses “blood magic” to attack enemies or strengthen herself.

The game is set in the late 16th-century Renaissance Europe (in Japanese history, this period is referred to as the Sengoku period). It tells the story of the first Japanese woman in Europe. Her enemies are men armed with powerful black powder pistols, accurate muskets, deadly rapiers and sharp sabers. They Christians but they are surprised by the existence of evil demons. Despite being terrified by her demon's presence, they try to stop and defeat her. But most of all they fight for their lives. She fights back and confronts attackers or cleverly avoids them by sneaking, jumping, climbing, running along roofs and walls, or using her grappling hook.

During the game, Banshee gains experience points and levels. She develops her weapons and skills. She can attack from behind, deal deadly blows, dodge, block and parry (deflect). The game is quite difficult, brutal and full of action. Fights with opponents and bosses are demanding but worth remembering. The gameplay design means that players can learn the rhythms of light, heavy, and combo attacks and by listening to the music defeat powerful enemies even with their eyes closed. The level design is top-notch. Environments are diverse and beautifully hand-crafted. Exploration is meaningful. You find helpful shortcuts and interesting collectibles. The controls are simple and the skill tree is easy to use. Crafting is minimal and resource management is limited. All this to make the game demanding but fair.

The game is fully voiced and translated into Japanese & English. It has an original soundtrack. All animations are recorded on motion capture along with faces and hands. Cutscenes are in real-time. Respawning at shrines, collecting souls, and other soulslike/soulsborne mechanics are in place. It is a true character driven, stealth-action game inspired by Sekiro: Shadow Die Twice, Red Ninja: End of Honour, and the Tenchu series with linear narrative and multiple endings.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“We don't know yet. The price of the early access version of the game will probably be the same as the full version. We want the game to have the highest production value and we can't compromise on quality. Every coin that reaches us from sales will be used to produce this game.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We are very excited to go on this journey with you where there will be frequent updates to the game, community surveys and insights into our development and how your feedback is vital in all of it. We will organize playtests, show demos and maintain a test version of the game we are working on on a beta branch on Steam. We consider our Steam forums and official Discord channel - our prime channels to talk with us.”
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计划发行日期: 2025 年 9 月

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关于此游戏

BANSHEE: Demon Girl 是一款以单人模式进行的第三人称魂系潜行动作游戏。16世纪的欧洲迎来了首位日本女忍者(kunoichi),她从坟墓中复仇的非凡故事就此展开。挥舞武士刀,像忍者一样行动,像艺妓一样诱惑,并释放吸血鬼的力量。从错误中学习并成长。

游戏设定在16世纪末的日本战国时代,BANSHEE 讲述了一名女忍者(kunoichi)秘密执行任务的故事。她与首个日本大使馆一同前往欧洲,却被背叛并惨遭杀害。随后她复生,成为了一个强大的恶魔,类似于欧洲的女妖、吸血鬼或斯特里加。

她试图通过向杀害她的人复仇来恢复业力的平衡,但这还不够。作为恶魔的她意识到,她还需要帮助其他无法安息的灵魂获得解脱。对她来说,这个异国世界没有出路——即使在死亡中也是如此。她的不死灵魂总是回到她的肉体中。你能找到改变她命运的办法吗?

作为玩家,你将吞噬或驱逐那些不安的灵魂来增强自己的力量,揭开秘密,并在阴影中穿行。挥舞日本刀,完美防御致命一击。在欧洲文艺复兴时期的城镇和城堡中播下恐惧的种子。成为一名隐秘的忍者——以及人类外表下的恶魔。

BANSHEE的死亡之舞

"死亡之舞"系统将最先进的Quartz和Harmonix技术集成到Unreal Engine 5中,使战斗与音乐实时同步。敌人的AI和动画会随着音乐的节奏移动,使战斗既具有电影感又非常互动。定制的敌人主题帮助玩家通过音乐学习攻击模式——轻击、重击和连招——让玩家即使闭上眼睛也能击败敌人。

更进一步,死亡之舞具有双向同步功能。当游戏玩法和敌人的动作与音乐同步时,音乐会动态适应玩家的动作。音乐主题和主旋律在配乐中交战,回响屏幕上的战斗。当玩家格挡、抵挡和攻击时,他们不仅在战斗——他们也是音乐创作的活跃参与者。

没有比一名踏上复仇之路的女忍者更可怕的恶魔

这是一个令人震撼的复仇故事。扮演一名愤怒的不死女人,踏上复仇的旅程。逐渐发现过去如何影响未来。享受在一个由民间传说启发的丰富世界中的精彩叙事。

日本阴阳吸血鬼系统

身体的死亡并不是结束——它是一段新旅程的开始。你必须在生命能量的阴与阳之间保持平衡与和谐。走向极端可能会产生不可预测的后果。毕竟,欧洲世界对你来说完全陌生——不仅仅是人类的部分,还有超自然的部分。

通过完全不同文化的眼睛看一个黯淡的欧洲

一名诱人的吸血鬼女忍者对抗剑客、火枪和信仰的罪恶。想象一下,一个忍者潜入欧洲的城堡!一开始,作为异乡人,你什么都不理解。一切都感觉神秘而陌生。但随着时间的推移,你将开始发现相似之处,而不仅仅是文化差异。并且,那种成熟的魂系主题——生命被死亡撕裂——将会加入来自“少年漫画”的搞笑和可爱的(“卡哇伊”)幽默。

忍者潜行动作游戏的精神继承者,具有在Unreal Engine 5中的史诗级BOSS战斗

令人惊叹的敌人和关卡设计,以及史诗般的BOSS战斗,置身于精心打造的美丽环境中,几乎可以保证你会摔坏手柄。游戏极具挑战性,但公平且令人满足。在你不断尝试使用武士刀、诱惑、潜行或恶魔力量时,你也会从错误中学习成长。同时,你的双眼会享受着美丽的图形和次世代的动画。

成人内容描述

开发者对内容描述如下:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content.

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10
    • 处理器: Ryzen 3 3100 or Intel Core i5-9400F or better
    • 内存: 32 GB RAM
    • 显卡: AMD Radeon RX 560/Nvidia GTX 1050 or better
    • DirectX 版本: 12
    • 存储空间: 需要 40 GB 可用空间
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10
    • 处理器: Intel i7 8700 | AMD Ryzen 5 3600
    • 内存: 32 GB RAM
    • 显卡: NVIDIA RTX 2080 | AMD RX 6700 | 8GBs
    • DirectX 版本: 12
    • 存储空间: 需要 40 GB 可用空间
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