Automate across six Elemental planes, each with unique logistical tools. Infuse ingredients, craft alchemical structures, and uncover elegant solutions through experimentation - cultivating a garden of possibility, one discovery at a time.
Udgivelsesdato:
14. juli 2025
Udvikler:
Gameplay | MoteMancer - Announcement
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Kommer snart i tidlig adgang

Udviklerne af dette spil har planer om at udgive det, mens de stadig arbejder på det, og udvikle det med feedback fra spillere.

Bemærk: Spil i tidlig adgang er ikke færdige og ændrer sig måske eller måske ikke yderligere. Hvis du ikke er begejstret for at spille dette spil i dets nuværende tilstand, bør du vente og se, om spillet bliver videreudviklet. Læs mere

Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“MoteMancer is my love letter to the automation genre—a solo project with help from friends and a growing community. It’s already rich with complex systems, but Early Access gives us the space to tune, expand, and explore it together.”

Hvor lang tid vil dette spil være i tidlig adgang?

“Roughly 6–12 months, with ongoing support and updates planned beyond 1.0.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“All six elemental planes are playable, but there’s still much to refine—from art polish and system balance to late-game tuning that benefits from real player data. Planned features include Starter Plane Randomization, Multiplayer, and Mod Support, with full details available in the in-game roadmap.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“MoteMancer already offers dozens of hours of intricate elemental automation, with unique mechanics and six fully playable planes. While the foundation is solid, it’s still being refined—art polish, tuning, and pacing are all evolving with community feedback.”

Ændrer spillets pris sig under og efter tidlig adgang?

“We don’t plan to increase the price at 1.0. Early Access is for players who want to be part of the journey—shaping a complex game as it grows.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“We’re already growing an active Discord community where updates are shared, ideas are discussed, and feedback directly shapes development. Come join us, all are welcome!”
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Download MoteMancer - Demo

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Planlagt udgivelsesdato: 14. juli 2025

Dette spil bliver låst op om ca. 12 dage

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Anmeldelser

“I am really impressed with this. It is a really unique take on a factory builder.”
- Orbital Potato

“At first it piqued my interest, and then it devoured four hours of my evening.”
- PC Gamer

Om dette spil

MoteMancer is a fantasy automation game set across six overlapping Elemental planes. Design elegant systems on a Hex Grid, combining ingredients, structures, and magic to reshape the world through alchemical insight.

Unique Tools

Grow Mana Roots and Mana Leaves to collect power from the sun. Weave Streamways to move ingredients across your base. Each Element offers unique mechanics, and each plane brings its own puzzle pieces to the table. Combine Elements for powerful, synergistic effects.

Research Through Alchemy

Infuse ingredients to uncover their hidden potential. Unlock new tools through experimentation where every combination is a chance to discover something unexpected.

Elemental Arsenal

Learn spells to Nudge structures, Levitate across terrain, or use Daycaller to control the sun itself. Magic isn't just power, it's part of the puzzle.

Key Features

  • Six overlapping Elemental planes, procedurally generated and seamlessly traversable in real time.

  • Automation on a Hex Grid, with dozens of unique structures that reward clever positioning and planning.

  • Ingredient-based research, enabling multiple simultaneous lines of discovery.

  • Element-specific tools and power systems, encouraging distinct solutions for each plane.

  • Entropy, a creeping adversary that tears through the fabric of reality and tests the resilience of your systems.

Meddelelse om AI-genereret indhold

Udviklerne beskriver spillets brug af AI-genereret indhold sådan her:

AI was used to help ideate and concept art assets during development. Final assets were painted by our artists.

Systemkrav

    Minimum:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem *: OS: Windows 7 or newer (64-bit)
    • Processor: Processor: Intel Core i5-2400 / AMD FX-6300
    • Hukommelse: 4 GB RAM
    • Grafik: Graphics: Intel HD 4000 / NVIDIA GeForce GTX 660 / AMD R9 270
    • Diskplads: 3 GB tilgængelig plads
    Anbefalet:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: OS: Windows 10 (64-bit)
    • Processor: Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Hukommelse: 8 GB RAM
    • Grafik: Graphics: NVIDIA GTX 1060 / AMD RX 580
    • Diskplads: 4 GB tilgængelig plads
* Fra den 1. januar 2024 understøttes Steam-klienten kun på Windows 10 og senere udgaver.
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