Catalyst fuses elements of deckbuilding CCGs with roguelike action in a world ruled by 8 elemental forces. Discover hundreds of cards, evolve your strategy, and survive relentless encounters to uncover the power of the Catalyst.
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开发者的话:

为何要采用抢先体验这种模式?

“Early access allows us to improve the game gradually, carefully following community feedback to bring the game to a more complete stage of development that meets the needs of players”

这款游戏的抢先体验状态大约持续多久?

“As long as it takes! Our current estimation is that the game will be ready to leave Early Access in 2026, but we want to spend the time to get everything right to make sure that our players get a complete, satisfying experience that you'll want to revisit again and again.”

计划中的完整版本和抢先体验版本到底有多少不同?

“During Early Access we will gather community suggestions and feedback by adding new features to the game and improving existing ones.
We are exploring the possibility of adding features that can make the game more competitive and social such as:

- All 8 element factions and commanders
- Improved AI and Single Player adventure mode
- New challenge mode
- Improved UI and deck editor
- Ranked PVP

These are our current objectives, some of which are already being worked on. However, they are subject to change as the game progresses, all will depend on community interest and feedback received.”

抢先体验版本的现状如何?

“After multiple closed Alpha demos, we've reached a stage where the core feature set is in place—specifically, the single-player adventure roguelike mode. In this mode, cards you acquire are added to your collection, and deck-building is available. However, custom decks can’t yet be used until we implement multiplayer and single-player challenge modes.

Multiplayer lobbies have been tested in internal demo builds, but won’t be publicly accessible until we've refined the UI and core systems further.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“Yes - once the game leaves early access, we will be increasing the price to represent the whole, completed product. We will not be charging players for updates added to the game during Early Access, but may release post-launch content as Paid DLC in the future. For now, our priority is making the most of our time in Early Access!”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Community feedback is a key part of our development process. We’ve set up a Discord server where players can join to share ideas, report bugs, and help shape the direction of the game. We’ll be running polls, sharing development roadmaps, and discussing upcoming features directly with the community.

Whether it’s balancing cards, refining mechanics, or suggesting new content, we want players to feel heard and involved throughout Early Access and beyond.”
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计划发行日期: 2025 年

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关于此游戏

We’ve combined the strategic depth of collectible card games with grid-based movement and tactical combat. Cast spells, position your units, attack, and unleash abilities to outmaneuver your opponents. Your commander is the heart of your strategy—protect them, and they'll lead you to victory. With dozens of unique commanders to unlock, each offering their own playstyle and powers, the path to mastery is always evolving.

In the single-player mode, you’ll embark on dynamic, procedurally generated runs where each battle, card reward, and relic choice shapes your evolving strategy. Earn new cards, unlock synergies, and build your collection as you uncover the secrets of the Catalyst stone.

We're launching in Early Access with the foundation in place and a clear roadmap ahead. At release, the game features two fully playable factions along with a set of factionless mono cards, offering a variety of strategies right from the start.

Multiplayer is already in beta testing and will be rolled out as we refine core systems and gather feedback. We also have a wide range of new mechanics and features we’re excited to explore—many of which will be shaped by community input as development progresses.

Whether you’re uncovering forgotten lore or outwitting powerful enemies, your choices and creativity will determine your legacy in this ever-shifting realm.

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

We utilize AI-generated art for some of our backgrounds.

系统需求

    最低配置:
    • 操作系统: Windows 10
    • 处理器: Intel Core i5 2500
    • 内存: 4 GB RAM
    • 显卡: GeForce GTX 760
    • DirectX 版本: 10
    • 存储空间: 需要 2 GB 可用空间
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