Elimin8 is a fast-paced single-player spaceship shooter and FPS. Featuring destructible environments, realistic physics and ray traced graphics you take the role of the last surviving space marines, your mission is to overcome the robot army and prevent them from destroying Earth!
发行日期:
2026 年第一季度
开发者:
发行商:
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计划发行日期: 2026 年第一季度

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关于此游戏

With Earth on the brink of annihilation, you step into the boots of the last surviving space marines. As a robot army is plotting to hurl a colossal asteroid into the planet you must embark on high-stakes missions where you'll engage in space battles and infiltrate enemy bases to prevent the Doomsday asteroid from wiping out humanity.

Dynamic Environments and Physics

With procedurally generated layouts, enemy placements and loot, no two playthroughs are the same. The destructible voxel based environments add a tactical layer to combat—blast through walls or create new paths to outmanoeuvre enemies and change the battlefield in real time.

Space Combat

Feel the rush of space combat with ships that obey Newtonian physics—thrust, mass, and momentum.

Ray Tracing

Experience ray traced visuals with a custom engine designed for dynamic shadows, reflections, and transparency. Combined with the destructible block-based environments, it creates a fully immersive and visually stunning experience.

Asteroids

Explore the labyrinthine tunnel systems and use them to infiltrate and escape enemy asteroid bases.

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

AI has been used for the capsule art.

系统需求

    最低配置:
    • 操作系统: Microsoft Windows 10/11 (64-Bit)
    • 处理器: AMD Ryzen 5 3600X or Intel i5 9600K
    • 内存: 16 GB RAM
    • 显卡: NVIDIA RTX 2060/3050 or AMD 6600
    • 存储空间: 需要 20 GB 可用空间
    • 附注事项: A graphics card that supports hardware ray tracing is required
    推荐配置:
    • 操作系统: Microsoft Windows 10/11 (64-Bit)
    • 处理器: AMD Ryzen 5 5600X or Intel i5 12400F
    • 内存: 32 MB RAM
    • 显卡: NVIDIA RTX 3060TI, AMD RX 6700 XT or better
    • 存储空间: 需要 20 GB 可用空间
    • 附注事项: A graphics card that supports hardware ray tracing is required
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