Awaken as the Nav Shard—one of five A.I. fragments aboard a mysterious fighter-jet. Battle through branching stages in a neon-infused vertical shmup. Combine elemental powers, and fight your way to the Void. No retries. No rewinds. This is Exilus Viper.
发行日期:
2025 年 5 月 28 日
开发者:
发行商:
玩法展示 | EV Early Access Release Trailer
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抢先体验游戏

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注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“We are a small indie team, working on our first video game, and would love to get as much input as possible from players, to help us improve Exilus Viper - along its journey to full release.
It also gives us a chance to offer the game at a lower price point, to reward and incentivise early adopters!”

这款游戏的抢先体验状态大约持续多久?

“Exilus Viper will likely be in Early Access for at least 12 months, as we incorporate
feedback generated through Early Access, finalize assets, and other features.”

计划中的完整版本和抢先体验版本到底有多少不同?

“It is important not to over promise and under deliver, but, features that we absolutely need to add, before considering Exilus Viper as the "full version", include :

Practice Modes, Stage Summaries, and the more Challenging and streamlined -
Exilus Pro Mode - for EV enthusiasts.”

抢先体验版本的现状如何?

“All intended base gameplay mechanics, 3 weapon frame choices, all 11 planned stages (8 standard and 3 alternate), a Tutorial stage, and fully voiced story elements throughout.

Most of the Early Access progress will be focused on addressing player feedback, balance, polish, and working towards both the Practice modes, and the more challenging Exilus Pro game mode. ”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“Yes. Although there won't be a massive price hike, we would like to incentivize and
reward those of you who purchase our game during Early Access. We plan to increase
the price in 2 stages - a small increment approximately every 6 months, until the full release in 2026.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We hope you will head to our community hub here on steam, to join the conversation, provide feedback, and share your opinions!

Help shape the improvements and direction of Exilus Viper!”
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关于此游戏

Arcade Shoot'em Up Combat

Take control of the Exilus Viper, and the bizarre new powers and mysteries awaiting in Wildspace.

A vertical bullet hell where memory, instinct, and precision are all that stand between survival and oblivion.


Learn fast. Adapt faster.

                                                                                                                                                        

Challenge Based Stage Progression

Blast your way through the 8 stages, via 8 different routes, in a challenge based “Outrun-lite” progression system.


                                                                                                                                                        

Gameplay Mechanics

Player Collisions

  • Player hit box is the smaller central diamond (A.I. cluster shard)

                                                                                                                                                        

UI Tags

  • Avoid enemy bullets, (bullet behaviours represented through shape, animation, and color).

  • You will not take damage from collisions with enemy hit boxes,  ("Target" UI tag).

  • You will take damage when colliding with highlighted environmental objects, ("Warning" UI tag).

                                                                                                                                                        

Player Hull Points

  • Lose 1 HP per instance of damage taken

  • Gain 1 HP via stage selection

  • Gain an additional 2 HP when selecting easier stages

                                                                                                                                                        

NO CONTINUES

  • When your HP reaches zero, your current run will end, and your score will be registered.

                                                                                                                                                        

Scoring

  • Chain based score multiplier - Keep your chain alive for higher scoring runs!

  • Enemy Rarity based score bonuses - Tougher enemies = More scoring!

                                                                                                                                                        

Exilus Beam (Super)

  • Charge your Exilus Beam (super) by defeating enemies with your Primary Weapon

  • Unleash the power of the Exilus Beam and leave your lesser enemies in ruin, or make tactical bullet cancels against tougher foes!

                                                                                                                                                        

Early Access and Roadmap

Exilus Viper is our first game, and therefore it will take plenty of additional work and updates before we will consider it ready for full release.

Obviously we will greatly benefit by receiving feedback from our players, as we do our best to balance and refine the base game.

The following is a very rough “Seasonal Roadmap” of our intentions during early access :

Plans inevitably change, especially when considering community feedback, but we feel our Seasonal Roadmap should be achievable given our progress up to this point.

Please head to our Community Hub here on Steam - and share your thoughts on Exilus Viper, and we will do our best to continue improving the game, and incorporate your feedback!
                                                                                                                                                        

Beyond Early Access

Preliminary work has already begun on a sequel to EV, and we also have plans to expand our universe into other genres, but these things take a serious back seat during EV’s early access period.

                                                                                                                                                        

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

Vocal Audio generated via AI.

All other Audio, Visual, and Story assets were generated via Humans.

系统需求

    最低配置:
    • 操作系统: Windows 10
    • 处理器: Intel Core2 Duo
    • 内存: 2000 MB RAM
    • 显卡: Shader Model 3
    • DirectX 版本: 9.0c
    • 存储空间: 需要 1000 MB 可用空间
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