(still in early alpha, some network features may not work properly) a game engine and XR toolkit you can use in real time with your friends. ever wanted to have a world where you have absolute control over every aspect of the virtual space? import anything, make anything
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注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“as we figure out and develop our way to the end goal of a full featured coop game engine designed for 3d interaction from the ground up, we want to include as many voices and thoughts in the process. if our goal is to make a set of standards for 3d creative environments then we need a reference implementation, and we need widespread feedback on every decision to make sure it grows into the idealized future of vr social platforms.

we have a lot of goals and with this being my (zodiepupper's) dream project that i've had since childhood, there is nothing i want more than for this to exist at all. i'm already committed to working on this project for probably the rest of my life.”

这款游戏的抢先体验状态大约持续多久?

“we are targeting a full 1.0 release by December 31 2027. i have a lot of big plans for this project and i am working as fast as i can, but it's not my full-time job so it'll take a while. feel free to contribute or support us. ”

计划中的完整版本和抢先体验版本到底有多少不同?

“the early access label is a signifier that the game is still not what i consider to be an MVP. we are very close though.

the MVP for barkvr is for users to be able to edit the scene together, while in avatars (with full body tracking), chatting, and watching videos.”

抢先体验版本的现状如何?

“the game currently works well offline with experimental networking features. you can open the game, login to your matrix account, import various types of assets, write code directly into the game world in realtime, join other users, chat with users via text or voip, send users your creations, and export assets from the game to be used in your own games/creations.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“no. barkvr is and always will be completely free and open source.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“we take all feedback very seriously. whether that's yelling at me (zodiepupper), creating github issues, leaving a review, etc.

to contact me for information, you can use any of the following:
matrix: @zodiepupper:matrix.pupper.dev
github: zodywoolsey/barkvr
discord: zodiepupper

when something is reported as an issue, it's top priority. suggestions are also taken seriously. most of the features now are requested by friends or users. i'm making this for you, if you want something added, i'll do my best to make it happen.”
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关于此游戏

a game engine and XR toolkit you can use in real time with your friends. ever wanted to have a world where you have absolute control over every aspect of the virtual space?

barkvr is that.

we've developed a set of tools and systems on top of the Godot game engine that lets you edit the very game your sitting in. not only can you edit every aspect of the game world (scripts, shaders, meshes, etc) you are in, you can do it with friends.

import anything, make anything

系统需求

Windows
macOS
SteamOS + Linux
    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10/11
    • 处理器: quad core after 2020
    • 内存: 2 GB RAM
    • 显卡: 2020 integrated graphics or better
    • 存储空间: 需要 200 MB 可用空间
    • 支持 VR: any openxr headset
    推荐配置:
    • 需要 64 位处理器和操作系统
    最低配置:
    • 需要 Apple 处理器
    • 操作系统: macos m-series
    • 处理器: Apple Silicon
    • 内存: 2 GB RAM
    • 网络: 宽带互联网连接
    • 存储空间: 需要 200 MB 可用空间
    推荐配置:
    • 需要 Apple 处理器
    最低配置:
    • 操作系统: Linux after 2020
    • 处理器: quad core after 2020
    • 内存: 200 MB RAM
    • 显卡: 2020 integrated graphics or better
    • 存储空间: 需要 200 MB 可用空间
    • 支持 VR: any openxr headset
    推荐配置:
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