A top-down roguelite shooter where you command a ship and survive endless waves of sea monsters. Manually aim your main weapon, auto-fire the rest, and upgrade to stay afloat, or sink trying.
玩法展示 | Gameplay Trailer / Weapon Case
截图 #1
截图 #2
截图 #3
截图 #4
截图 #5

想要将此项目添加至您的愿望单、关注它或标记为已忽略,请先登录

不支持简体中文

本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

购买 Weapon Case

 

关于此游戏

Survive the Swarm at Sea.

Take the fight to the open ocean in this fast-paced top-down roguelite shooter where you pilot everything from a humble raft to a full-blown battleship. Battle relentless hordes of mutant sea creatures, upgrade your firepower, and see how long you can stay afloat in this nautical twist on the auto-shooter genre.

Choose your ship. Pick your weapon. Aim. Survive.

In this 2D top-down arena shooter, you’ll start each run by selecting your vessel and a primary weapon, which you manually aim with the mouse. As the ocean gets deadlier by the second, you’ll gather upgrades, unlock new ship weapons that auto-fire at nearby threats, and build an unstoppable floating fortress, or sink trying.

Key Features

  • Battle waves of aggressive sea creatures in real-time combat

  • Unlock and pilot unique ships, from makeshift rafts to war-ready battleships

  • Manually aim your starter weapon for precision, while new weapons auto-fire

  • Upgrade your arsenal and combine weapons for devastating synergies

  • Roguelite progression: No two runs are the same

  • Face off against elite enemies and monstrous bosses from the deep

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

As a solo developer, I wore a lot of hats while making this game, from coding to design and everything in between. To help speed things up and focus more on gameplay and polish, I used some generative AI tools during development:

Visuals: A few in-game and store assets, such as textures, images, and concept references, were created with the help of AI tools, then edited and refined to match the look and feel I was going for.

Code Assistance: I also occasionally used AI to help with coding, mostly for brainstorming solutions, catching bugs faster, or speeding up repetitive tasks.

At the end of the day, every part of this game went through my hands. AI was just one of many tools in the toolbox. All creative direction, design choices, and final implementations were made by me.

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10+
    • 处理器: 2.4 Ghz
    • 内存: 4 GB RAM
    • 显卡: 1GB, OpenGL 3+
    • 存储空间: 需要 1 GB 可用空间
    推荐配置:
    • 需要 64 位处理器和操作系统

Weapon Case 的顾客评测







要查看某个日期范围内的评测,请在上方图表中点击并拖动选定的范围或是点击某特定时间柱。




按用户的游戏时间筛选此评测撰写时的评测:


无最低限制无最高限制

按选择的显示顺序显示评测





了解更多
筛选条件
排除跑题评测活动
游戏时间:
大部分在 Steam Deck 上
无其他评测符合上述筛选条件
调整上方筛选条件以查看其它评测
加载评测中…