Jump, dash and use abilities granted by your immortal soul to outjump damnation in this challenging, yet whimsical, puzzle-precision platformer. Flex your creativity and precision as you overcome hand-crafted trials with minimal instruction. 
发行日期:
2025 年
开发者:
发行商:
玩法展示 | Soul Astray Gameplay Trailer
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注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“The Early Access game is an unaltered and foundational version straight from the solo developer's mind (code, music and art). This means external feedback throughout the rest of development would be much appreciated!

Using community feedback, the goal is to steer the project towards more and better content. This includes improved game mechanics, more levels and multiple endings. ”

这款游戏的抢先体验状态大约持续多久?

“The earliest estimate for a 1.0 release is Dec 2025.”

计划中的完整版本和抢先体验版本到底有多少不同?

“The Early Access version will not include the planned ending of the game.
The current ambition of the full version is to have not one, but many, game endings that early supporters of the game helped influence.”

抢先体验版本的现状如何?

“The game is currently playable with most of its features already in place.

The beginning of the game will provide an intentionally brief introduction to the game's base mechanics and throw you into 4 zones of increasingly difficult levels that require more precision and thoughtful planning. After utilizing the game's unique "Planning Mode", the player will be able to experiment with various approaches to overcome hand-crafted platforming challenges.

Though the playtime of the Early Access version will vary drastically based on player skill level, it is roughly 50% of the content planned for the full release.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“Soul Astray will have a lower price during Early Access.
At full release, the price will increase to reflect the completion of additional content and features.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“From inputs received on Kickstarter to reviews left on the Early Access/demo, community involvement will help guide the development process.”
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此游戏尚未在 Steam 上推出

计划发行日期: 2025 年

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关于此游戏

Soul Astray is a challenging (yet whimsical) puzzle-precision platformer that subtly and playfully touches on the struggle to find direction in one's life. 

  • Difficulty: A minimal tutorial followed by learn-as-you-fail levels that demand creativity.

  • Planning: Use the game's unique Planning Mode that encourages first-try success.

  • Health Tokens: You're an immortal soul that can survive without health, but the tokens might be useful elsewhere...

  • Reset Tokens: If you find yourself stuck due to an earlier misstep, use these limited tokens to restart the level.

  • Goodness Meter: The purity of your soul is tracked, show them (who?) that you have more than just a good heart.

  • Lamps: Sacrifice soul fragments to light the lamps in your path, a gift to help guide other lost souls. If you find a lamp already lit, accept the gift for a unique power.

  • Trinkets: Collect trinkets in hard-to-reach places to remind yourself who you are + alter game outcomes.

  • Secrets: Unexpected secrets encourage you to make choices that can alter your end-goal.

You watch them ascend around you... what will you sacrifice to keep up? 

系统需求

Windows
macOS
    最低配置:
    • 操作系统 *: Windows 7 or Later
    • 处理器: Intel Core i3 or AMD Ryzen 3
    • 内存: 2 GB RAM
    • 显卡: NVIDIA GeForce GTX 1050 or AMD Radeon RX 580
    • 存储空间: 需要 500 MB 可用空间
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。
    最低配置:
    • 操作系统: Mac OS X 10.9 or Later
    • 处理器: Intel Core i3
    • 内存: 2 GB RAM
    • 存储空间: 需要 500 MB 可用空间
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