Dive into a world that blends frenetic roguelite action with deep systems and content-rich exploration. Explore densely populated maps to unlock the secrets of a fantasy world under siege by a mechanical threat.
发行日期:
2026 年第一季度
开发者:
发行商:
先行预告 | OMR Teaser
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注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“I believe that Early Access (if done right) can be a fantastic way to get the best possible game. Internal testing feedback has already been massive towards creating the game that we have now, so I can't wait to expand that to a larger player base.”

这款游戏的抢先体验状态大约持续多久?

“The classic "It's done when it's done" adage best describes my approach here. A rough estimate though - more than 6 months and less than 2 years. Once early access is finished I plan on continuing to support the game with new content for as long as people continue to enjoy playing it.”

计划中的完整版本和抢先体验版本到底有多少不同?

“Planned features include:

Explorable world map will be expanded to at least 5 regions by 1.0, with further regions tentatively planned for after 1.0. Each region will have a distinct visual style, unique enemies, exploration events, lore, and bosses. The world will be interconnected, so that the player can freely explore all regions within a single run.

Expanded module system with modular weapons, shoulder mounted tactical gear, etc.

Unique and Set modules.

Additional classes.”

抢先体验版本的现状如何?

“The game's "about this" section represents the current state of the early access version. All of the core gameplay features listed there are available and ready to play, with focus now being on refining and polishing of those features, along with expanding the scope of the game's content.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The early access version of the game is moderately discounted.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“I plan to be very active with the community through discord, streams, etc. Ongoing feedback has already been a critical part of this game's development thus far, so with early access I plan to just expand the scope of that existing feedback loop.”
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计划发行日期: 2026 年第一季度

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关于此游戏

Blending Action Roguelite with Exploration, Worldbuilding, and Storytelling

One More Run is an Action Roguelite that provides fast paced gameplay and rich customization options. All the while, you'll be exploring the fantasy world of Azoris, which is densely populated with meaningful decisions, dialogue, and unique locales. The stories told in this world run the gamut of fun and light-hearted, if not a bit unhinged, to thought provoking, with high-stakes decisions that will have lasting impact.

You'll choose from 5 fantasy themed mechs (classes) that each play vastly differently from one another.

Each class brings its own skills and upgrades, equipment modules, and unlocks that can dramatically change how you play over the course of a run and the larger campaign. The Cleric focuses on defense and regeneration to gradually wear down the opponent, while in contrast the Ranger is fragile, but can overclock its weapons for devastating bursts of damage, albeit at risk of overheating.

This strong focus on class identity extends not only to the core class design of each mech, but also the modules that they can equip to their loadout.

Modules drop from the game world, and are semi-randomly generated using tried and true ARPG item systems as a foundation. This foundation is then expanded to provide a unique experience as your equipped modules enable you to customize not only a standard array of attributes, but also many meta aspects of the game such as which upgrades are available to select during a run, enemy spawn quantity and type, and many other core game system components. This all comes together in a deep and intuitive crafting system that's been designed by someone with an embarrassing number of ARPG hours under his belt.

In the below example we've crafted the rare "of Detonation" suffix onto this head module:

This then enables the Explosive Critical Legendary upgrade to be selected when leveling up during a run:


There are many such modifiers and abilities to discover already in the game, and more are being added regularly. To unlock them though, you'll have to overcome some incredibly challenging encounters, as the rarest modules are exclusively dropped from bosses and dungeons.

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

One More Run is a solo project, and uses AI art to make sure the game's presentation is quality. Human generated art is added where budget allows in the areas that it'll have the most impact.

系统需求

    最低配置:
    • 操作系统: Windows 10 64bit
    • 处理器: x64 architecture with SSE2 instruction set support
    • 内存: 4 GB RAM
    • 存储空间: 需要 1 GB 可用空间
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