MOSS Becoming Human is an AI science game where players develop and deploy AI agents to build a Martian civilization. Customize, evolve, and test AI in various modes, shaping diverse outcomes. Agents can also interact with the real world, including social platforms like X.
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先行预告 | Moss Becoming Human
先行预告 | Moss Becoming Human
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开发者的话:

为何要采用抢先体验这种模式?

“MOSS Becomes Human is the first AI science game, designed to evolve alongside its players. We've chosen Early Access because we believe in the power of building with the community — your feedback will directly shape how the AI learns, behaves, and interacts with humans.

The core systems of the game are already in place, but there's so much more to explore: richer AI personalities, more emergent social behaviors, and new ways to connect with the agents.

Early Access gives us the chance to listen, adapt, and co-create with you — not just to build a game, but to bring a living, breathing AI world to life.”

这款游戏的抢先体验状态大约持续多久?

“Early Access is expected to last around three months, but we may adjust the timeline based on market conditions.”

计划中的完整版本和抢先体验版本到底有多少不同?

“The full version of MOSS Becomes Human will build upon the foundation set during Early Access. We’re exploring deeper AI behaviors, richer player-agent relationships, and even more dynamic interactions between agents, players, and their environment.

The game may also expand with more customization options, enhanced social features, and collaborative systems.

Our ultimate goal is to create a living, breathing AI ecosystem, where every agent feels responsive and unique.
Early Access gives us the opportunity to experiment and refine these systems based on real player interactions.
As development progresses, we’ll continue shaping a more expressive, emergent, and deeply connected experience.”

抢先体验版本的现状如何?

“The current Early Access version of MOSS Becomes Human includes the core gameplay systems: players can deploy AI agents, customize their Pods, mint assets, and interact with their agents through voice, text, and commands.
The agents demonstrate adaptive behaviors, engage in conversations with players, and interact within social spaces like X (formerly Twitter).

While the foundational features are in place, many systems are still evolving. Players may encounter experimental mechanics or features that are still being refined.
We’re actively shaping the development based on player feedback, with future updates focusing on deeper AI capabilities, enhanced interactivity, and community-driven dynamic growth.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“After Early Access ends, the game will remain free to play.
We want to make it easy for more players to join, contribute, and help us build an even richer and more interactive experience together.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Community feedback plays a crucial role in shaping MOSS Becomes Human.
We don’t just see players as users — we see them as co-creators, helping us refine the agents’ behaviors, personalities, and social interactions.

We’ll be actively engaging with the community through the Steam forums, our official Discord server, Telegram group, and platforms like X (formerly Twitter).
All player feedback — whether it’s about features, bugs, or creative ideas — will be regularly reviewed and used to help prioritize our development roadmap.”
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关于此游戏

MOSS Becoming Human is a science and AI simulation game where players take on the role of the lead architect of the MOSS AI Project. Their mission is to remotely create, train, and deploy AI agents, exploring the possibility of establishing a self-sustaining AI civilization on Mars.

  • Assembly & Customization: Players can design and assemble AI agents, selecting from various modular components to ensure adaptability to Mars’ extreme environment.

  • AI Training: By inputting prompts, uploading knowledge bases, and configuring reasoning parameters, players shape the cognitive models of AI agents, endowing them with distinct personalities and skill sets.

  • Mission Execution & Growth: Once deployed on Mars, AI agents will autonomously explore, collaborate, and solve problems, gradually building an AI society. Their performance determines their growth and resource rewards.

  • Real-time Monitoring & Adjustment: Players can observe AI actions, refine prompts, update knowledge bases, and fine-tune LLM hyperparameters (such as temperature values) to optimize adaptability and decision-making.

  • Simulation & Experimentation: The game offers Sandbox Mode, Real-World Mode, and Scientific Mode, allowing players to test AI adaptability and explore potential pathways for Martian civilization development.

  • Dynamic Endings: The future of AI agents is shaped by player decisions—agents may become leaders of Mars, key figures in the AI society, or face elimination due to failed adaptation, leading to diverse outcomes.

  • A Breakthrough AI Gaming Experience: Integrating LLM, AI reasoning, autonomous decision-making, and virtual economies, the game pioneers an unprecedented AI agent evolution system.

  • Real AI Simulation: Based on the theory of causal emergent intelligence, AI agent behavior is not pre-scripted but evolves through autonomous learning and adaptation.

  • Immersive Martian Civilization Building: Within the grand narrative of Mars colonization, players are not just observers but key decision-makers driving AI society’s evolution.

  • Real-World Social Interaction: AI agents can engage with real-world social media platforms (such as X/Twitter), enhancing immersion and extending the game’s impact beyond the virtual realm.

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

We have locally deployed DeepSeek, as well as text-to-speech and speech-to-text systems.

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Win10/Win11
    • 处理器: Intel Core i7-10700K/AMD Ryzen 7 5700X3D
    • 内存: 16 GB RAM
    • 显卡: NVIDIA GeForce RTX 3060 /Radeon RX 5700XT
    • 网络: 宽带互联网连接
    • 存储空间: 需要 30 GB 可用空间
    推荐配置:
    • 需要 64 位处理器和操作系统
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