sfsim is a realistic 3D space flight simulator.Use an advanced single-stage-to-orbit space craft to take off, orbit the planet, perform reentry, and land back on Earth.sfsim features a true to scale Earth planet using NOAA elevation data and procedurally generated volumetric clouds.
发行日期:
即将宣布
开发者:
发行商:
一般 / CG | sfsim prototype gameplay
截图 #1
截图 #2
截图 #3
截图 #4
截图 #5

想要将此项目添加至您的愿望单、关注它或标记为已忽略,请先登录

不支持简体中文

本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

加入 sfsim Playtest

可以请求访问权限,开发者准备好接受更多参加者时,您会得到通知。
此游戏尚未在 Steam 上推出

计划发行日期: 即将宣布

感兴趣吗?
将此游戏添加至您的愿望单,以便在游戏推出时收到通知。
添加至您的愿望单
 

关于此游戏

sfsim is a realistic 3D space flight simulator with true celestial positions of Earth and Sun from NASA. Use an advanced single-stage-to-orbit space craft to take off, orbit the planet, perform reentry, and land back on Earth. sfsim features a true to scale Earth planet using NOAA elevation data and procedurally generated volumetric clouds.

Take off

Blast off from the launch pad and slowly tilt your spacecraft to start building up horizontal speed and climb to orbital height. Make sure you don't loose to much energy to air friction but also gather enough horizontal speed not to plunge back into the atmosphere.

Orbit the planet

Perform a controlled burn for orbital insertion. Your orbit should be nearly circular and above the atmosphere. If you get it wrong, you might enter the atmosphere unprepared and might even burn up!

Perform reentry

Perform a deorbit burn and reentry to come out at the desired location. Make sure you plan it right, otherwise you might end up over the ocean, or even burn up on reentry.

Land back on Earth

Approach the runway, deploy your landing gear, and touch down on the runway. Apply the brakes, come to a standstill, and celebrate mission success. Don't touch down to fast, or you might break the landing gear or even destroy the spacecraft. Don't touch down too late, or you will run out of runway.

The project

Since a long time I wanted to develop a 3D space flight simulator. As a kid I implemented several 2D space flight simulators on an Atari ST. Many years later I saw Orbiter 2016 and I was inspired to create a free and open source space flight simulator. After some half-hearted attempts, I decided to start the project for real in 2020. I worked on the tough issues first and I finally managed to get to a point where I felt confident to create a Steam page showcasing early results. Progress is slow as this is only a hobby project, but I hope to release a demo soon!

The beautiful ambient music used in the trailer was made by Andrewkn!

Wishlist now to get notified about releases.

系统需求

Windows
SteamOS + Linux
    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10
    • 处理器: Intel Core i7 / AMD Ryzen 7
    • 内存: 8 GB RAM
    • 显卡: Nvidia GeForce GTX 1060
    • 存储空间: 需要 9 GB 可用空间
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 11
    • 处理器: Intel Core i7 / AMD Ryzen 7
    • 内存: 8 GB RAM
    • 显卡: Nvidia GeForce GTX 3060
    • 存储空间: 需要 9 GB 可用空间
    最低配置:
    • 操作系统: Ubuntu 22.04
    • 处理器: Intel Core i7 / AMD Ryzen 7
    • 显卡: Nvidia GeForce GTX 1060
    • 存储空间: 需要 9 GB 可用空间
    推荐配置:
    • 操作系统: Ubuntu 24.04
    • 处理器: Intel Core i7 / AMD Ryzen 7
    • 显卡: Nvidia GeForce GTX 3060
    • 存储空间: 需要 9 GB 可用空间
此产品无任何评测

您可以为此产品撰写您自己的评测,与社区分享您的使用体验。在本页面购买按钮上方的区域撰写您的评测。